A few months ago, Naughty America revealed that they would continue making updates to AR app ‘Holograms’ after gaining popularity with its members. Earlier this week, the company made an announcement saying they are creating their own Snapchat filters which includes some of the 3D pornstars on the site. What’s more, they are teaching their users how to create them at home!
So far, the filters feature Vanessa Cage, Whitney Wright and Emily Addison. Naughty America posted the lenses on the site along with a step by step guide on how to develop your own custom versions with the models.
In an interview with Variety, the adult film producers said:
“Paying members of the site have access to a handful of additional lenses, as well as holographic source data necessary to make AR filters. We are giving the files away so people can make their own lenses,”
In attempt to keep things squeaky clean for the benefit Snapchat and its users, the company has asked its members to not add a preview image or a nude icon. They also ask that you do not set your lens to be visible to the public, nor use any offensive language that may cause any upset to users of the software.
For those who are not familiar with Lens Studio, the desktop app was developed and released by Snap Inc in December 2017. The software allows users to create AR lenses for the app which can be shared with the community. The platform has continued to grow and has now been used 15 billion+ times.
First of all, visit Naughty America’s website
Then, download Snapchat Lens Studio – https://lensstudio.snapchat.com/download/
1. Create an account with Snapchat
2. Pair your phone with Snapchat Lens Studio
3. Create a New Project
4. Make sure your Inspector panel is showing. You can confirm by searching for Inspector in Help.
5. Select the camera Icon, In your inspector add Component, add Device Tracking
6. Import the OBJ file from the Free Lens you downloaded
7. Under Objects, select the mesh and set the scale to 0.1/0.1/0.1.
8. Under the sub-file of the Mesh for the Object, in the Inspector under Mesh Visualizer, change Shadow Mode to Caster
9. Select the light object and turn on Shadows in inspector
10. Under resources, drill down inside the mesh to materials and select atlasTextureMap, turn off base Texture and Lighting. Turn on Emissive, Under Emissive, select non, then add new, import the Jpeg file from the zip folder. You need to use the Jpeg, not the png.
11. Go to your Objects panel, add new, Shadow Plane.
12. If your phone is paired to Lens studio, you can see your Lens before publishing under “Publish Lens.”
13. Check out their support page for more info